程式設計工藝大師
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace mark
{
public partial class Form1 : Form
{
int a=0, b=0, c=0;
int rndmoney1 = 0, rndmoney2 = 0, rndmoney3 = 0, rndmoney4 = 0, rndmoney5 = 0, rndmoney6 = 0, rndmoney7 = 0, rndmoney8 = 0, rndmoney9 = 0;
public Form1()
{
InitializeComponent();
}
private void button2_Click(object sender, EventArgs e)
{
}
private void button6_Click(object sender, EventArgs e)
{
}
private void button9_Click(object sender, EventArgs e)
{
a = a + 1;
button9.Text=a.ToString();
}
private void button10_Click(object sender, EventArgs e)
{
Random rnd = new Random();
rndmoney1 = rnd.Next(0, 9);
rndmoney2 = rnd.Next(0, 9);
rndmoney3 = rnd.Next(0, 9);
rndmoney4 = rnd.Next(0, 9);
rndmoney5 = rnd.Next(0, 9);
rndmoney6 = rnd.Next(0, 9);
rndmoney7 = rnd.Next(0, 9);
rndmoney8 = rnd.Next(0, 9);
rndmoney9 = rnd.Next(0, 9);
button1.Text = rndmoney1.ToString();
button2.Text = rndmoney2.ToString();
button3.Text = rndmoney3.ToString();
button4.Text = rndmoney4.ToString();
button5.Text = rndmoney5.ToString();
button6.Text = rndmoney6.ToString();
button7.Text = rndmoney7.ToString();
button8.Text = rndmoney8.ToString();
button9.Text = rndmoney9.ToString();
while (rndmoney1 == rndmoney2) { rndmoney2 = rnd.Next(0, 9); button2.Text = rndmoney2.ToString(); }
while (rndmoney1 == rndmoney3 || rndmoney2 == rndmoney3) { rndmoney3 = rnd.Next(0, 9); button3.Text = rndmoney3.ToString(); }
while (rndmoney1 == rndmoney4 || rndmoney2 == rndmoney4 || rndmoney3 == rndmoney4) { rndmoney4 = rnd.Next(0, 9); button4.Text = rndmoney4.ToString(); }
while (rndmoney1 == rndmoney5 || rndmoney2 == rndmoney5 || rndmoney3 == rndmoney5 || rndmoney4 == rndmoney5) { rndmoney5 = rnd.Next(0, 9); button5.Text = rndmoney5.ToString(); }
while (rndmoney1 == rndmoney6 || rndmoney2 == rndmoney6 || rndmoney3 == rndmoney6 || rndmoney4 == rndmoney6||rndmoney5 == rndmoney6) { rndmoney6 = rnd.Next(0, 9); button6.Text = rndmoney6.ToString(); }
while (rndmoney1 == rndmoney7 || rndmoney2 == rndmoney7 || rndmoney3 == rndmoney7 || rndmoney4 == rndmoney7 || rndmoney5 == rndmoney7 || rndmoney6 == rndmoney7) { rndmoney7 = rnd.Next(0, 9); button7.Text = rndmoney7.ToString(); }
while (rndmoney1 == rndmoney8 || rndmoney2 == rndmoney8 || rndmoney3 == rndmoney8 || rndmoney4 == rndmoney8 || rndmoney5 == rndmoney8 || rndmoney6 == rndmoney8 || rndmoney7 == rndmoney8) { rndmoney8 = rnd.Next(0, 9); button8.Text = rndmoney8.ToString(); }
while (rndmoney1 == rndmoney9 || rndmoney2 == rndmoney9 || rndmoney3 == rndmoney9 || rndmoney4 == rndmoney9 || rndmoney5 == rndmoney9 || rndmoney6 == rndmoney9 || rndmoney7 == rndmoney9 || rndmoney8 == rndmoney9) { rndmoney9 = rnd.Next(0, 9); button9.Text = rndmoney9.ToString(); }
button1.Enabled = false;
button2.Enabled = false;
button3.Enabled = false;
button4.Enabled = false;
button5.Enabled = false;
button6.Enabled = false;
button7.Enabled = false;
button8.Enabled = false;
button9.Enabled = false;
}
private void button8_Click(object sender, EventArgs e)
{
b = b + 1;
button8.Text = b.ToString();
}
private void button7_Click(object sender, EventArgs e)
{
c = c + 1;
button7.Text = c.ToString();
}
}
}